The Heartlands Charter

Idle Echoes

Every Echo was a name, once.

An idle MMORPG that fights for you. Ten zones, real loot, and open PvP everywhere outside town.

No download. Invite only while we test.

Cross-play

One character. Laptop, phone, whatever is nearest. Pick it up mid-run.

  • BrowserPlay now
  • iOSInvite-only testing
  • AndroidInvite-only testing

How it works

Three things to know

From the game

This is a run

Duskfall Ruins, one fight start to finish. You picked the gear, the game swung the sword.

The fight

You build the fighter

You'll never press an attack button. Every decision you make happens before the fight: gear, stats, weapon, how deep to push, when to bail.

The Idle Echoes character sheet at level 30: item power 2,470, a PK rating of 1,386, and every slot filled with legendary, epic and rare gear

Power

Gear does the heavy lifting

Affixes roll, rarity climbs, and one good drop can flip a whole run. Stats multiply what your gear already gives you, so they matter without being the main event.

An Idle Echoes gear bag mid-run: sixteen pieces from legendary down to common, three marked as upgrades over what is equipped and two echoed off other players

Build decisions

Your weapon is an ability

Every greatsword Sanctions. Every axe opens a wound. It comes with the weapon type, guaranteed, so picking one is a build choice and not a lottery ticket.

  • SwordSwordRequitalBlock a blow, answer it harder
  • DaggerDaggerTallyThree marks pay out at once
  • AxeAxeBleedOpens a wound where it lands
  • GreatswordGreatswordSanctionAn empowered swing every 8s
  • WandWandVigilBanks power across kills
  • ConduitConduitArcVents on its own cadence
  • StaffStaffBulwarkA ward that re-forms

The world past the wardstone

Ten zones, one hundred rungs

Every zone has ten difficulty rungs, and each one is the same deal but worse. Better gear, richer veins, nastier things guarding both. Clear a zone's last rung and the next one opens.

  • Duskfall RuinsDifficulty 1 to 10Zone 1 of 10
  • The Ashen WastesDifficulty 11 to 20Zone 2 of 10
  • The Frozen ExpanseDifficulty 21 to 30Zone 3 of 10
  • The Sunken DepthsDifficulty 31 to 40Zone 4 of 10
  • The VeilDifficulty 41 to 50Zone 5 of 10
  • The Storm PeaksDifficulty 51 to 60Zone 6 of 10
  • The Blighted ReachesDifficulty 61 to 70Zone 7 of 10
  • The Shattered PlaneDifficulty 71 to 80Zone 8 of 10
  • The Abyssal CourtDifficulty 81 to 90Zone 9 of 10
  • The Eternal RuinDifficulty 91 to 100Zone 10 of 10

What is already down there

Open world PvP

Town is safe. Nowhere else is.

The world decides when two players meet, not you. No flagging, no safe server, no opting out short of staying in town. Lose and your PK rating takes the hit, and whoever beat you might walk off wearing a copy of your sword.

An Ashfall Greatsword in Idle Echoes, showing its innate Sanction ability and affixes

Resonance

They're wearing your next upgrade

Nothing spills out of a corpse here. Whatever you're fighting is wearing its loot, you can see it mid-fight, and you call the piece you want before the kill. Focus it and the odds double. Most fights give you nothing. Then one hands you the sword that was just hitting you.

The Echo Arena

Choose your fight

Out in the zones, PvP finds you. In here you go looking: pull a board of challengers in your rating band and pick your fight. Your Echo defends the ladder while you're asleep too, so climbing it means people come for you.

  • Five ticketsOne every two hours, awake or not.
  • Weekly gloryThe ladder resets Monday.
  • Five divisionsYour band is your opponent pool.
An Idle Echoes arena victory screen showing glory earned, rating change and win streak

Who you were before the charter

Four ways into the Heartlands

Who your Echo used to be, not a class. What it turns into depends on what you drag back out of the zones.

Fair questions

Is it really free?

Yep. It's in closed testing right now, so you need a key to get in, and you can join the queue on this page. Nothing's paywalled today, and nothing's planned to be.

Do I have to keep it open?

Nope. Tab closed, phone asleep, still fighting. That's the entire pitch.

What do I actually do?

You decide what your Echo walks in with: gear, stats, weapon type, potions, how deep to push and when to pull out. Then you watch it play out.

Can I avoid PvP?

Only by staying in town, and there's no loot in town. Every combat zone is open.

Is there crafting?

Alchemy. You learn a brew by brewing it instead of finding a recipe, paid for with reagents from the zone you pulled them out of, and a recipe never stops getting better. Potions only work out in the zones. PvP clamps them, because gear should decide those fights.

Can I play on my phone?

The browser version works on mobile today. Native iOS and Android builds exist and are in invite-only testing. Same character either way.

Everything else — how combat resolves, what each zone holds, what the numbers on an item mean — is in the wiki.

Closed testing

Join the queue

Idle Echoes is being tested by a small group. Leave your address and we'll send a key when the next group opens.

Used for your invite and nothing else. Deleted when testing ends, or whenever you ask.

In a hurry? Come and ask in Discord. Join the Discord

I have a key